Originally Posted By: Jeff Glueck
Many Flash applications use 50 megabytes or more of runtime memory. That’s just too much for handhelds today.

There is only one “mobile” device running native Flash in the world: the Nokia N900, a Maemo Linux device which is very close to a full computer with a 1 Ghz CPU, and retails for up to 700 Euros. In practice, even the N900 cannot deliver a useful Flash experience over a 3G connection. When we tried, it could only crawl to 1-2 frames per second with 100% CPU utilization. That’s not a video. It’s a slide show.


See the article for more reasoned thoughts: The Flash is always greener: Why the iPhone won’t have Flash anytime soon

[edit: looks like Flash 10 has a ways to go yet: AnandTech Tests GPU Accelerated Flash 10.1 Prerelease]

So much for "point" #1.


>> DRM is abhorrent.

That's a popular opinion among pirates. I see nothing to argue about (or even discuss). If that's how you feel, fine with me.

Last edited by Hal Itosis; 01/31/10 05:25 AM.